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The game scored very well amongst fans and critics alike, both the Wii version from 2010 and PS3/360 version from 2011.
With Eurocom having a solid stature on the franchise’s history of games, they surely would know how to celebrate Bond’s 50th anniversary…right?
Agent Under Fire was a pretty solid entry, while Nightfire stands as one of the best 007 games released (alongside Golden Eye and Everything or Nothing).
Recently, with Activision owning the rights to the Bond license, they decided to bring Golden Eye back as a re-imagining, with Eurocom behind the project.
While in a fight on top of a train, Bond’s partner for the mission tries to provide aid by reaching a clear location to snipe the enemy Bond is after.
Developer Eurocom was on board to celebrate the “Bond 50” anniversary by working on 007 Legends for the PS3, Xbox 360 and Wii U. Their first entry, The World is Not Enough for the N64 was a great title (PS1 version wasn’t so good) that gave fans hope that a non-Rare developed Bond game can work.
From there, we’ve seen Eurocom develop Agent Under Fire and Nightfire for the PS2, GC and Xbox.
2/5 With the latest Bond movie, Skyfall, that released in November, Eurocom decided to build a story lightly around one of the key moments that happens early in that film.
As it is no surprise as this was shown in the movie and game’s trailers, Bond is caught in a chase after an operative who obtained a disk drive that contains all of MI6’s secret agents’ covers.
Bond is then pushed off the top of a train, off the overpass and free-falls to what is presumably his death.
As he hits the water, the developers decided to use this as a way of Bond recollecting memories of previous missions from previous 007 films: Goldfinger, On Her Majesty’s Secret Service, License to Kill, Die Another Day and Moonraker.